Friday, January 8, 2010

Resident Evil one review



To give a full review of Resident Evil, I'll have to discuss each version of the game.

Resident Evil for PC/Playstation1:
The original Resident Evil game (pictured above) for PC/PS1 were more or less the same game as I recall.
The only difference there might have been were the prizes you earn after finishing the games. Finishing the PC version with Jill Valentine will give you an infinite sub machine gun.

Finishing the PC version with Chris Redfield gives you an infinite old-fashioned automatic rifle used in the early 1900s.

Other than those few differences, the are the same game pretty much. The background music and everything else stays the same. My personal views on this first release is that it missed alot of details and corrections that were released later in the Director's Cut version duel shock version.

The background music was poor and did not really match with the atmosphere. There were hardly any difficulties to choose from in the game. Finishing the game led to very limited prizes besides the rocket launcher, the machine guns depending on the characters and the "special key." The special key allows you to unlock a wardrobe and take out new clothes for your characters.

For this version of Resident Evil, I'd give two stars out of five. One extra star above the lowest rating for the special sub machine gun that you can obtain with Jill, not possible in the other versions of the game.

Resident Evil:Director's cut: This is the same game as the the Dual shock version, which I'm about to discuss except the background music is the same as the first version of the game.



This is the best version for Playstation out of all the Resident Evil issues. (only one version of RE was released on PC).
Excellent updated, [creepy] background music. It contains various difficulties, including the ultimate difficulty dubbed "arranged mode" which completely changes the the setting of the game. Items are in completely different places, characters have different outfits, new camera angles and additional new features.

The arranged mode can be a little frustrating with the difficulty that it's at. For example killing a regular monster can require more than one magnum round. For those unfamiliar with the Resident Evil series, the magnum gun is the ultimate gun, killing everything except for bosses in one shot.

To erase your frustration with the arrange mode's difficulties and completely conquer the game to win prizes, simply go to the difficulties menu at the beginning of the game, go down to arrange mode and hold the right direction button until the arranged mode turns green.

My rating is four stars out of five. Everything is excellent, save for the length of the game play and realism.

Resident Evil: Remake
This is the best version in the series. I haven't finished it yet or progressed much far, but so far it is everything Resident Evil was meant to be. So far I'd give it five out of five stars. I just wish the background sound tracks were the same as the Director's Cut duel shock version released on Playstation.
Otherwise the graphics are excellent, realism is at it's peak. The game play is almost entirely different from the PlayStation & PC versions with the puzzled re-arranged and completely enhanced making it more challenging than ever.

I give this a full five star rating. The video below speaks for the game:

Wednesday, January 6, 2010

Hitman Trilogy review for PlayStation 2


Hitman Two: Silent Assassin
I first played this game at a friend's house on his Xbox back in 2002-2003. Seeing the realism in it and it's similarity to James Bind games, I actually liked it and rented it for my PlayStation 2.

The things I really liked about it were the long number of missions, the realism, the various challenges.
One thing I really have to complain about is difficulty using the fiber wire in this particular game.
The character really takes a really long slow swing when trying to take out an enemy or a target. Slow enough that if you miss even the slightest bit, the victim is fully aware of the attacker and reacts fast.

Using the anesthetic to knock out a non-target is also another pain, I simply don't use it. It's the same difficulty as the fiber wire.

My way of scoring through the game is using the kitchen knife picked up in the first mission "anathema" and using that in place of the fiber wire & anesthetic to get a silent assassin rating.

Another negative I have to say about this game is certain missions can be extremely boring. The mission in Indian Punjab for example is extremely tough, requiring you to find an almost-impossible-to-find pathway to get you to the next end of the level. There are quite a few missions like this.

The saving options are also good. They give you a fair amount of time to think & strategize your mission and where exactly to save.
The harder level you choose for your game, the less saves you get; and I've read staying in stealth is also more difficult as you select higher difficulty.

To sum it up, I'd give this game a four out of five stars. One star less for the reasons I mentioned. Quite a fun game otherwise. If you're a fan of the James Bond games, then you're bound to love this game.

Hitman:Contracts
This was probably my least favorite game in the series. For one the number of missions are just to few compared to it's predecessor and successor around twelve or thirteen as a recall correctly.
Some of the missions are also incredibly boring & annoying. As an example, missions towards the end of the game take you into extremely dark places where you have to keep putting on your night vision goggles, which changes your views completely.

You're forced to switch back & forth between goggles and normal view several times to adjust to the area you're in the mission.
You also have to go deep into underground areas staying areas in stealth mode, which means no running.

On the positive side, you can use the fiber wire much, much more easily. Instead of an anesthetic bottle that you had to stick into a victim's face with such great difficulty, you know have a syringe and easily kill them with a jab. One is to knock out the victim the other to kill.

The key configuration is also somewhat improved. You have to place the game son PS2 to understand what I mean.

My overall rating would be a four out of five. One star less for the negative things I mentioned.

Hitman:Blood Money
In my opinion, this game is the best of the three. Similar key configuration to the second game. A large number of missions, better weapons.
It's more or less the mistakes of the second game removed and combined with the positives of the first game in the trilogy.

The game also offers various hints & clues as well is various killing tactics, like setting booby traps for the target(s).
But in return, there is a price to pay: you don't get to save your missions while exiting.
You have to finish the mission and can only save and restart where you left off without leaving the mission.

The game also has alot more extras, such as the amount of money needed to spend on staying undercover. You have to bribe civilians or the local police chief, but only if you were seen.

The incidents lead Agent 47s appearances to come in the papers. The game also has an in dept look at the story of Hitman and political climax around the whole story. You get to see everything unfold through cut scenes as you progress through the game. This makes the whole game alot more enjoyable.

The game also has a few surprises that I don't want to spoil for my reader.

My overall rating is five out of five. If you liked the previous Hitman games, you'll love this game. And if you play the other two Hitman games after this one, you may experience disappointment.

I hope my review will be useful to readers who are interested in this game trilogy.
A thing to note is that even if you play this game on Xbox it's no different than the PS2 version. I cannot comment on Blood Money for Xbox360 as I haven't played it on that counsel.
I played Hitman two on Xbox and PlayStation Two and I can tell you they're the same thing, even the key configurations are the same as I recall.

Saturday, January 2, 2010

Resident Evil tricks


In Resident Evil one, move close to a Zombie with a shotgun and aim up and fire, this kills the zombie in one shot. If there are two in front of you, you can kill them in one shot the same way.

Picture puzzle- In the mansion room with the paintings, go from youngest to oldest.

1-New born baby

2-infant

3-lively boy

4-young man

5-Tired middle aged man

6-bold looking old man.

7-People mourning the dead.

In Resident Evil Code Veronica X to kill the bandersnatchers quick and fast, equip yourself with the M-100P, go right up to the bandersnatcher. make sure there is no distance between you and the creature and quickly fire at it without stopping and it will die in five rounds at the most.

In Resident Evil 2 use the flame rounds on the plants with Clair's scenario. They will die in one shot. Also in Clair's scenario, use the acid rounds on the lickers and they usually die in one shot. In Leon's scenario, use the flame thrower you find on the plants and they die in one shot. Use the magnum for boss fights.

To kill the tyrant monster in Leon and/or Clair's scenario, use the submachine gun and keep shooting non-stop till the tyrant goes down.